Summarizeyour bug Thrustmaster T3PA-PRO/T.RJ12 pedals not recognized, using Fanatec wheel. Can't plug pedals into Fanatec base. Last update for T.RJ12 in 2018. Which area is the bug/glitch in? Assetto, Project Cars, Truck Sim, etc. etc. I have a workaround with vjoy/joystick gremlin/hidhide, but it is tedious and problematic. No driver qufApr 30, 2015 @ 6:51am. If you are playing with wheel or gamepad, you can only make gas, brake, clutch as axis, not as buttons. This is a design choice to keep it fair for all. Otherwise you can create macros for e.g. for clutch and then cheat. If you don't have a clutch pedal/axis, then the game will automatically use it on downshifts but

Im driving with a Logitech Momo (I know it's ancient). The game recognizes the wheel and pedals and I'm able to use them, but the pedals are inverted. That is, the accelerator and brake are at 100% when my foot is off the pedals, and 0% when I completely presss the pedals. E.g. when I am not touching the pedals, the car is at

Youcan Reassin your pedals to a virtual button or axis that assetto corsa accepts #1. Bingo aka Biggest Baller. Aug 20, 2016 @ 5:49pm The pedals are buttons not analogue and can't be assigned to pedals in AC without using a third-party app. What you mentioned has nothing to do with the OPs issue. #4.
InstallReWASD and create virtual X360 controller that Assetto Corsa will be able to recognize. It seems that Assetto Corsa can't recognize Bluetooth LE Xinput as input device and this is why we get all these issues. Reply reply More replies [deleted] •
. 473 247 363 108 426 204 128 74

assetto corsa not detecting pedals