The badlands, formerly and commonly referred to as the mesa biome, are arid-land biomes, featuring mounds of terracotta bands, coming in various colors. There are three different variants of the badlands biome. Badlands biomes feature large mounds of terracotta bands, in layers of various colors; specifically, red, orange, yellow, white, light gray, brown, and regular terracotta may all
I once saved a few zombie-villagers from an destroyed village (around 5). After some breeding, I had 15 of them, wich was enough to spawn golems and cats. So you don't need a lot of villagers to start the spawning. But in my case, I only had 3 "wild" cats at a time, with a new one spawning in maximum 15 min if needed.

Noticed as of 1.18 on bedrock (ps5) the zombie spawner no longer spawns zombies with armor. I used to get a bunch of items to smelt, but now, I get none. (The zombie villagers do still spawn from it) Is this an update to zombie spawners that I missed, or is it a bug? Thanks in advance!

Only one of the armorer house variants in snowy villages contain chests. In Java Edition, each village armorer chest contains 1–5 item stacks, with the following distribution: In Bedrock Edition, each village armorer chest contains 1–5 item stacks, with the following distribution: Only butcher shops in savanna villages contain chests. In Java Edition, each village butcher chest contains 1

A shulker is a box-shaped hostile mob found in end cities. It hides in its shell to protect itself and blend in with its surroundings. It attacks by shooting homing bullets at the player which inflict Levitation. It is the only source of shulker shells, which are used to craft shulker boxes. Shulkers spawn during the generation of end cities, which are located on the outer islands of the End

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how often do zombie villagers spawn